


Edit the attached image rather than recreating it. Preserve exactly the existing vertical framing, close frontal camera, perspective, crouched posture, body proportions, facial identity, white hair and loose strands, head angle, upward gaze, worried expression, both wings, every cable, the black chamber, cyan illumination, red accents, reflections, vapour and polished semi-realistic finish. Keep both hands and both knees in precisely their current positions. Do not change the silhouette or move any part of her body. Change only the right side of the image, corresponding to SERAPH’s anatomical left side: her left shoulder, left arm, left half of the torso, left hip and visible left thigh are still in the middle of construction. Remove the finished white exterior covering from those areas and reveal the continuous biomechanical structure already attached underneath. Show aligned black-metal joints, articulated supports, bundled artificial muscles, cyan power conduits and empty mounting points. The exposed mechanisms must follow the exact existing anatomy and connect normally across the shoulder, ribs, waist, hip, elbow and knee. Create one precise, readable construction boundary running from the centre of her left collarbone, across the left side of her chest and abdomen, down through the outer hip and thigh. Along that boundary, the existing cable-mounted tools are laying down successive layers: exposed black endoskeleton first, tightly woven pale artificial muscle above it, and incomplete matte-white armour panels forming over the surface. Use clean manufactured edges and small unfinished panel gaps. This is active fabrication of a connected body, not damage or dismemberment. Keep the opposite half of her body completely finished and unchanged. Keep both mechanical wings exactly as they appear in the reference. Do not add detached components, missing limbs, spare bodies, new machinery, liquid material, web-like membranes, dripping substance, wounds or gore. The final image must remain the same powerful crouched SERAPH portrait, but with one side visibly and coherently still being constructed.






