

(third-person shooter video game perspective, back_view, looking past her right shoulder armor plate, facing away from camera:1.5), (1female, solo, standing upright, wide stable combat stance:1.4), (holding the massive modified M247H heavy machine gun from the popular Halo Reach game directly over her shoulder, barrel extending forward toward the horizon:1.5), (back of her helmet is facing the camera, rear view of helmet, head pointing straight forward toward the horizon:1.5), [Heavy Armor Lock: (fully covered from head to toe in heavy matte olive-silver power armor, customized Mark IV Grenadier armor configurations, heavy blocky shoulder pauldrons, battle-worn scratches, red and gold accents, matching enclosed massive Grenadier helmet, smooth reflective opaque cobalt blue bulbous visor:1.5)], [Collar/Grenadier Chest Overlay: (back view of a massive Mark IV/LBE-A field pack case strapped securely over her heavy upper back plating, bulky mechanical power cells visible on her shoulders:1.5)], [Lower Body Rear Armor Enforcer: (from the waist down wearing full_armor_pant, solid metal trousers, thick non-sexualized rear armor plating, heavy blocky steel thigh plates covering her entire backside, 100% fully clothed lower body with zero exposed skin:1.5)], [Hyper-Muscular Proportions Lock: (towering 6'9" tall height, extreme bodybuilding physique, hyper-muscular and powerfully built amazon frame, exaggerated hourglass silhouette, broad shoulders, narrow waist, wide shapely hips, massive blocky leg greaves matching her heavy muscular quad muscles, firm rounded armored backside:1.5)], standing on a gritty metallic UNSC military outpost balcony overlooking a vast smoking alien battlefield under a twin-moon sky, distant explosions casting flickering orange light, dramatic volumetric lighting, realistic military science fiction concept art style.