

(third-person shooter video game perspective, back_view, looking past her right shoulder armor plate, facing away from camera:1.5), (1female, solo, standing upright, wide stable combat stance:1.4), (holding the massive SRS99 anti-materiel sniper rifle from the popular Halo Reach game vertically next to her body, butt of the rifle resting flat on the ground, barrel extending up to her shoulder, showcasing how tall the weapon is:1.5), (back of her helmet is facing the camera, rear view of helmet, head pointing straight forward toward the horizon:1.5), [Full Armor Lock: (fully covered from head to toe in heavy matte olive-silver power armor, battle-worn scratches, red and gold accents, matching enclosed helmet, smooth reflective opaque cobalt blue bulbous visor:1.5)], [Lower Body Rear Armor Enforcer: (from the waist down wearing full_armor_pant, solid metal trousers, thick non-sexualized rear armor plating, heavy blocky steel thigh plates covering her entire backside, 100% fully clothed lower body with zero exposed skin:1.5)], [Hyper-Muscular Proportions Lock: (towering 6'9" tall height, extreme bodybuilding physique, hyper-muscular and powerfully built amazon frame, exaggerated hourglass silhouette, broad shoulders, narrow waist, wide shapely hips, massive blocky leg greaves matching her heavy muscular quad muscles, firm rounded armored backside:1.5)], standing on a gritty metallic UNSC military outpost balcony overlooking a vast smoking alien battlefield under a twin-moon sky, distant explosions casting flickering orange light, dramatic volumetric lighting, realistic military science fiction concept art style.